setVehicleTIPars: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "|= |p2=" to "|Parameter1= |p2=") |
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| vehicle '''setVehicleTIPars''' [engine, wheels, weapon] |SYNTAX= | | vehicle '''setVehicleTIPars''' [engine, wheels, weapon] |SYNTAX= | ||
|p1= vehicle: [[Object]] - Vehicle whose components are manipulated|= | |p1= vehicle: [[Object]] - Vehicle whose components are manipulated|Parameter1= | ||
|p2= [engine, wheels, weapon]: [[Array]] | |p2= [engine, wheels, weapon]: [[Array]] | ||
|p3= engine: [[Number]] - TI heat for engine & body (0 - 1)|= | |p3= engine: [[Number]] - TI heat for engine & body (0 - 1)|= |
Revision as of 03:38, 3 September 2019
Description
- Description:
- Sets the "heat" state of different vehicle parts (for TI detection). This allows simulation of heated up parts of a vehicle without it actually having to utilize them. (0: cold, 1: hot)
- Groups:
- Uncategorised
Syntax
- Syntax:
- vehicle setVehicleTIPars [engine, wheels, weapon]
- Parameters:
- vehicle: Object - Vehicle whose components are manipulated
- [engine, wheels, weapon]: Array
- engine: Number - TI heat for engine & body (0 - 1)
- wheels: Number - TI heat for tracks or wheels (0 - 1)
- weapon: Number - TI heat for main weapon (0 - 1)
- Return Value:
- Nothing
Examples
- Example 1:
vehicle player setVehicleTIPars [1,1,1];
Additional Information
- See also:
- disableTIEquipmentsetCamUseTI
Notes
-
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Notes
Bottom Section
Categories:
- Scripting Commands
- Introduced with Arma 2: Operation Arrowhead version 1.51
- Arma 2: Operation Arrowhead: New Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands ArmA2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters
- ArmA 2 OA: New Scripting Commands List