currentZeroing: Difference between revisions
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____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | | [[currentZeroing]] gunner |SYNTAX= | ||
|p1= gunner: [[Object]] |= | |p1= gunner: [[Object]] |Parameter1= | ||
| [[Number]] |RETURNVALUE= | | [[Number]] |RETURNVALUE= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
|x1= <code>_zeroing | |x1= <code>_zeroing = [[currentZeroing]] [[player]];</code> |Example1= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| |SEEALSO= | | |SEEALSO= | ||
}} | }} | ||
Revision as of 14:58, 4 September 2019
Description
- Description:
- Returns zeroing of unit's weapon.
- Groups:
- Uncategorised
Syntax
- Syntax:
- currentZeroing gunner
- Parameters:
- gunner: Object
- Return Value:
- Number
Examples
- Example 1:
_zeroing = currentZeroing player;
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
Categories:
- Scripting Commands
- Introduced with Arma 2: Operation Arrowhead version 1.51
- Arma 2: Operation Arrowhead: New Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands ArmA2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters
- ArmA 2 OA: New Scripting Commands List
- Command Group: Weapons