player: Difference between revisions
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The variable '''player''' is not always initialised at startup of a mission, you have to add a (very short) delay before you can use it. | The variable '''player''' is not always initialised at startup of a mission, you have to add a (very short) delay before you can use it. | ||
'''Intro/Outro:''' | |||
The variable '''player''' is not defined at all, but you can give name '''player''' to unit which is marked as player. |
Revision as of 08:45, 21 July 2006
player
Operand types:
None
Type of returned value:
Description:
Person controled by player.
In MP this value is different on each computer.
Example:
player addrating 500
MP Note:
The variable player is not always initialised at startup of a mission, you have to add a (very short) delay before you can use it.
Intro/Outro:
The variable player is not defined at all, but you can give name player to unit which is marked as player.