reversedMouseY: Difference between revisions
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<h3 style='display:none'>Bottom Section</h3> | <h3 style='display:none'>Bottom Section</h3> | ||
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]] |
Revision as of 21:44, 19 September 2019
Description
- Description:
- Returns true if mouse vertical axe is inverted.
- Groups:
- Uncategorised
Syntax
- Syntax:
- reversedMouseY
- Return Value:
- Boolean
Examples
- Example 1:
if (reversedMouseY) then { hint "Dude!" };
Additional Information
- See also:
- setMousePositiongetMousePosition
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note