ArmA: Armed Assault: Control Flows – Category talk

From Bohemia Interactive Community
Jump to navigation Jump to search
No edit summary
 
(Page Naming another time)
Line 20: Line 20:


::I'm sorry. And this list is quite bit different for ArmA and OFP. Recategorization can start! --[[User:Djura|Djura]] 09:06, 22 July 2006 (CEST)
::I'm sorry. And this list is quite bit different for ArmA and OFP. Recategorization can start! --[[User:Djura|Djura]] 09:06, 22 July 2006 (CEST)
== Page Naming another time ==
Do you think Armed Assault: Control Flow statements is better name?

Revision as of 11:44, 23 July 2006

Moved from Control flows ArmA

? condition :

Will the if then structure in this kind

? (alive player): hint "Player alive"

exist further in ArmA or will there only be the if then structure?

Such structure exists only in sqs scripts, while if then can be used everywhere. --Suma 20:03, 21 July 2006 (CEST)

What is flow control?

While I understand most of the scripting stuff in OFP, I've never heard the term flow control, perhaps the introduction could use a good explantion of this term. hoz 04:01, 22 July 2006 (CEST)

Look at relevant en.Wikipedia page --Djura 09:06, 22 July 2006 (CEST)

Page Naming

The name of this category isn't really following the naming convention of using [Full Game Title Name: Topic]. Is this just an ArmA paged or does it apply to OFP as well? Unforuntately will mean having to recategorizing to links attached. Sorry. hoz 04:16, 22 July 2006 (CEST)

I'm sorry. And this list is quite bit different for ArmA and OFP. Recategorization can start! --Djura 09:06, 22 July 2006 (CEST)

Page Naming another time

Do you think Armed Assault: Control Flow statements is better name?