Resolution LOD Samples – Operation Flashpoint Talk

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:@BergHoff: Hmm? Why not? The most important thing for LOD switching is distance, isn't it?
:@BergHoff: Hmm? Why not? The most important thing for LOD switching is distance, isn't it?
:Uh-oh. Didn't read the page so far, but the tests are very very very dependent on the system and the settings. We should mention that on the page. --[[User:Raedor|raedor]] 12:32, 25 July 2006 (CEST)
:Uh-oh. Didn't read the page so far, but the tests are very very very dependent on the system and the settings. We should mention that on the page. --[[User:Raedor|raedor]] 12:32, 25 July 2006 (CEST)
:: Mmmmh, more than dependant on the system, isn't it dependant on [[benchmark]] result? --[[User:Whisper|Whisper]] 12:35, 25 July 2006 (CEST)

Revision as of 11:35, 25 July 2006

AFAIK the LODs don't change if you reach a certain distance between the objects. --Berghoff 12:27, 25 July 2006 (CEST)

@BergHoff: Hmm? Why not? The most important thing for LOD switching is distance, isn't it?
Uh-oh. Didn't read the page so far, but the tests are very very very dependent on the system and the settings. We should mention that on the page. --raedor 12:32, 25 July 2006 (CEST)
Mmmmh, more than dependant on the system, isn't it dependant on benchmark result? --Whisper 12:35, 25 July 2006 (CEST)