Resolution LOD Samples – Operation Flashpoint Talk
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:@BergHoff: Hmm? Why not? The most important thing for LOD switching is distance, isn't it? | :@BergHoff: Hmm? Why not? The most important thing for LOD switching is distance, isn't it? | ||
:Uh-oh. Didn't read the page so far, but the tests are very very very dependent on the system and the settings. We should mention that on the page. --[[User:Raedor|raedor]] 12:32, 25 July 2006 (CEST) | :Uh-oh. Didn't read the page so far, but the tests are very very very dependent on the system and the settings. We should mention that on the page. --[[User:Raedor|raedor]] 12:32, 25 July 2006 (CEST) | ||
:: Mmmmh, more than dependant on the system, isn't it dependant on [[benchmark]] result? --[[User:Whisper|Whisper]] 12:35, 25 July 2006 (CEST) |
Revision as of 11:35, 25 July 2006
AFAIK the LODs don't change if you reach a certain distance between the objects. --Berghoff 12:27, 25 July 2006 (CEST)
- @BergHoff: Hmm? Why not? The most important thing for LOD switching is distance, isn't it?
- Uh-oh. Didn't read the page so far, but the tests are very very very dependent on the system and the settings. We should mention that on the page. --raedor 12:32, 25 July 2006 (CEST)