setCompassOscillation: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "|= Game name" to "|Game name=") |
Lou Montana (talk | contribs) m (Text replacement - " <nowiki>[</nowiki>" to " [<nowiki/>") |
||
Line 23: | Line 23: | ||
|x1= Set compass to oscillate every second within -90/+90 degrees: <code>[[setCompassOscillation]] <nowiki | |x1= Set compass to oscillate every second within -90/+90 degrees: <code>[[setCompassOscillation]] [<nowiki/>[[rad]] 90, 1, 1]; | ||
</code>|EXAMPLE1= | </code>|EXAMPLE1= | ||
|x2= Change heading every 60 to 90 seconds: <code>[[setCompassOscillation]] <nowiki | |x2= Change heading every 60 to 90 seconds: <code>[[setCompassOscillation]] [<nowiki/>[[rad]] 180, 60, 90]; | ||
</code>|EXAMPLE2= | </code>|EXAMPLE2= | ||
|x3= Make compass go crazy: <code>[[setCompassOscillation]] <nowiki | |x3= Make compass go crazy: <code>[[setCompassOscillation]] [<nowiki/>[[rad]] 360, 0.1, 0.2]; | ||
</code>|EXAMPLE3= | </code>|EXAMPLE3= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ |
Revision as of 11:53, 19 March 2020
Description
- Description:
- This command sets random heading on the player's compass (both, in map and in 3D view) with given frequency, which is also randomised. To reset the compass back to defaults, execute:
setCompassOscillation [-1, 0, 0];
. - Groups:
- Uncategorised
Syntax
- Syntax:
- setCompassOscillation [angle, frequencyMin, frequencyMax]
- Parameters:
- [angle, frequencyMin, frequencyMax]: Array
- angle: Number - heading deviation angle in radians; the random angle will be picked up from [-angle...+angle] range.
- frequencyMin: Number - lower bound of heading change in seconds
- frequencyMax: Number - higher bound of heading change in seconds. The actual frequency is calculated similar to:
_frequencyMin + random(_frequencyMax - _frequencyMin);
- Return Value:
- Nothing
Examples
- Example 1:
- Set compass to oscillate every second within -90/+90 degrees:
setCompassOscillation [rad 90, 1, 1];
- Example 2:
- Change heading every 60 to 90 seconds:
setCompassOscillation [rad 180, 60, 90];
- Example 3:
- Make compass go crazy:
setCompassOscillation [rad 360, 0.1, 0.2];
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note