createMissionDisplay: Difference between revisions
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Revision as of 16:45, 3 June 2020
Description
- Description:
- Create single missions display as a child of given display. The mission dialog will be set to the directory given as an argument "root".
- Groups:
- Uncategorised
Syntax
- Syntax:
- Display = display createMissionDisplay missionRootDirectoryString
- Parameters:
- display : Display
- string: String
- Return Value:
- Display
Alternative Syntax
- Syntax:
- Display = display createMissionDisplay [missionRootDirectoryString,cfgMissionsClass]
- Parameters:
- display : Display
- missionRootDirectoryString: String - root direction from \Arma 3\Missions\ROOT
- cfgMissionsClass: String - cfgMissions class to use
- Return Value:
- For Type
Examples
- Example 1:
_ChildDisplay = _Rootdisplay createMissionDisplay "Tutorial";
- Example 2:
- In Arma 3 this would create scenarios UI
findDisplay 46 createMissionDisplay "";
- Example 3:
- Other options for Arma 3:
- (findDisplay 46) createMissionDisplay ["","Cutscenes"];
- (findDisplay 46) createMissionDisplay ["","Campaigns"];
- (findDisplay 46) createMissionDisplay ["","MPMissions"];
- (findDisplay 46) createMissionDisplay ["","Challenges"];
- (findDisplay 46) createMissionDisplay ["","Showcases"];
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
Categories:
- Scripting Commands
- Introduced with Arma version 1.08
- Arma: New Scripting Commands
- Arma: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands Armed Assault
- Command Group: GUI Control
- Command Group: Interaction
- Scripting Commands Arma 2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters