scopeName: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "[[Category:Scripting_Commands_Take_On_Helicopters" to "[[Category:Scripting Commands Take On Helicopters") |
Lou Montana (talk | contribs) m (Text replacement - "[[Category:Scripting Commands ArmA|" to "[[Category:Scripting Commands Armed Assault|") |
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<h3 style="display:none">Bottom Section</h3> | <h3 style="display:none">Bottom Section</h3> | ||
[[Category:Scripting Commands|SCOPENAME]] | [[Category:Scripting Commands|SCOPENAME]] | ||
[[Category:Scripting Commands | [[Category:Scripting Commands Armed Assault|SCOPENAME]] | ||
[[Category:Scripting Commands Arma 2|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands Arma 2|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]] |
Revision as of 19:49, 3 June 2020
Description
- Description:
- Defines name of current scope. Name is visible in debugger, and name is also used as reference in some commands like breakOut and breakTo. Scope name should be defined only once per scope. Trying to set a different name on the scope that has already defined scope name will result in error.
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
scopeName "main"; while {true} do { scopeName "loop1"; while {true} do { scopeName "loop2"; ... }; };
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note