Hardrock/Sandbox – User

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{{test|=
{{test|=
| addEventHandler |=




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| Adds an event handler to a given unit. For more information about event handlers and their types check the scripting topic Event Handlers in this reference. You may add as many event handlers of any type as you like to every unit, if you add an event handler of type "killed" and there already exists one, the old one doesn't get overwritten. Use removeEventHandler to delete event handlers. |=
| Adds an event handler to a given unit. For more information about event handlers and their types check the scripting topic Event Handlers in this reference. You may add as many event handlers of any type as you like to every unit, if you add an event handler of type "killed" and there already exists one, the old one doesn't get overwritten. Use removeEventHandler to delete event handlers. |=


| object addEventHandler [type, code] |=


|p1= MyParam1 |=
|p1= object: [[Object]] |=


|p2= MyParam2 |=
|p2= type: |=


| [[Integer]] - The index of the currently added event handler is returned. Indices start at 0 for each unit and increment with each added event handler. |=
| [[Integer]] - The index of the currently added event handler is returned. Indices start at 0 for each unit and increment with each added event handler. |=

Revision as of 02:40, 28 July 2006