addCuratorEditableObjects: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "|exec=" to "|serverExec=") |
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[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Command Group: Curator|{{uc:{{PAGENAME}}}}]] | [[Category:Command Group: Curator|{{uc:{{PAGENAME}}}}]] | ||
<!-- CONTINUE Notes --> | |||
<dl class="command_description"> | |||
<dd class="notedate">Posted on July 23, 2020 - 10:29 (UTC)</dd> | |||
<dt class="note">[[User:R3vo|R3vo]]</dt> | |||
<dd class="note"> | |||
To continuously make all created objects editable for all Zeus use the following code: | |||
<syntaxhighlight lang="cpp"> | |||
if (isServer) then | |||
{ | |||
[] spawn | |||
{ | |||
while {true} do | |||
{ | |||
{ | |||
_x addCuratorEditableObjects | |||
[ | |||
entities [[],['Logic'],true], | |||
true, //Include vehicle crew | |||
true //Exclude dead bodies | |||
]; | |||
} count allCurators; | |||
sleep 60; //Change to whatever fits your needs | |||
}; | |||
}; | |||
};</syntaxhighlight> | |||
</dd> | |||
</dl> | |||
<!-- DISCONTINUE Notes --> |
Revision as of 11:29, 23 July 2020
Description
- Description:
- Register objects which can be edited by a curator.
- Multiplayer:
- Can be executed only on server
- Groups:
- Uncategorised
Syntax
- Syntax:
- curatorObj addCuratorEditableObjects [objects,addCrew]
- Parameters:
- [objects,addCrew]: Array
- curatorObj: Object - Curator module.
- objects: Array
- addCrew: Boolean
- Return Value:
- Nothing
Examples
- Example 1:
curatorModule addCuratorEditableObjects [[car],true ];
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
- Posted on July 23, 2020 - 10:29 (UTC)
- R3vo
-
To continuously make all created objects editable for all Zeus use the following code:
if (isServer) then { [] spawn { while {true} do { { _x addCuratorEditableObjects [ entities [[],['Logic'],true], true, //Include vehicle crew true //Exclude dead bodies ]; } count allCurators; sleep 60; //Change to whatever fits your needs }; }; };