set3DENLayer: Difference between revisions
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|p1= entity: [[Eden Entity]] |PARAMETER1= | |p1= entity: [[Eden Entity]] |PARAMETER1= | ||
|p2= layerID: [[Number]] - layer ID as returned by [[add3DENLayer]] command |PARAMETER2= | |p2= layerID: [[Number]] - layer ID as returned by [[add3DENLayer]] command |PARAMETER2= | ||
| [[ | | [[Boolean]] - [[true]] if the entity was moved succesfully |RETURNVALUE= | ||
|x1= <code>_myLayer = -1 [[add3DENLayer]] "CTRG"; | |x1= <code>_myLayer = -1 [[add3DENLayer]] "CTRG"; |
Revision as of 00:18, 24 August 2020
Description
- Description:
- Set layer for Eden Entity.
- Groups:
- Uncategorised
Syntax
- Syntax:
- entity set3DENLayer layerID
- Parameters:
- entity: Eden Entity
- layerID: Number - layer ID as returned by add3DENLayer command
- Return Value:
- Boolean - true if the entity was moved succesfully
Examples
- Example 1:
_myLayer = -1 add3DENLayer "CTRG"; player set3DENLayer _myLayer;
Additional Information
- See also:
- add3DENLayer remove3DENLayer get3DENLayerEntities
Notes
-
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Notes