lockedInventory: Difference between revisions
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|descr= Get a vehicle's inventory lock state. |Description= | |descr= Get a vehicle's inventory lock state. Can also be used on a unit's backback. |Description= | ||
|mp= |Multiplayer Behaviour= | |mp= |Multiplayer Behaviour= | ||
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|x1= <code>_isInventoryLocked = [[lockedInventory]] [[vehicle]] [[player]];</code> |Example 1= | |x1= <code>_isInventoryLocked = [[lockedInventory]] [[vehicle]] [[player]];</code> |Example 1= | ||
|x2= <code>_isBackpackLocked = [[lockedInventory]] [[backpackContainer]] [[player]];</code> |Example 2= | |||
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Revision as of 11:15, 4 September 2020
Description
- Description:
- Get a vehicle's inventory lock state. Can also be used on a unit's backback.
- Groups:
- Uncategorised
Syntax
- Syntax:
- lockedInventory vehicle
- Parameters:
- vehicle: Object
- Return Value:
- Boolean
Examples
- Example 1:
_isInventoryLocked = lockedInventory vehicle player;
- Example 2:
_isBackpackLocked = lockedInventory backpackContainer player;
Additional Information
- See also:
- lockInventory
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
[[Category:Introduced with arma3dev version ]][[ Category: arma3dev: New Scripting Commands | LOCKEDINVENTORY]][[ Category: arma3dev: Scripting Commands | LOCKEDINVENTORY]]