getForcedFlagTexture: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "|= Game version" to "|Game version=") |
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|1.70|Game version= | |1.70|Game version= | ||
|gr1= Flags |GROUP1= | |||
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| | | [[getForcedFlagTexture]] object |SYNTAX= | ||
|p1= object: [[Object]] - vehicle, unit of flag pole |PARAMETER1= | |p1= object: [[Object]] - vehicle, unit of flag pole |PARAMETER1= |
Revision as of 20:12, 9 September 2020
Description
- Description:
- A getter for forceFlagTexture. Forced texture is different from your normal flag texture, which can be retrieved with flagTexture
- Groups:
- Flags
Syntax
- Syntax:
- getForcedFlagTexture object
- Parameters:
- object: Object - vehicle, unit of flag pole
- Return Value:
- String
Examples
- Example 1:
getForcedFlagTexture player;
Additional Information
- See also:
- forceFlagTexturesetFlagTextureflagflagOwnersetFlagOwnersetFlagSidesetObjectTexturesetObjectTextureGlobalflagSideflagTexturesetFlagAnimationPhaseflagAnimationPhaseFlag Textures
Notes
-
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