diag resetShapes: Difference between revisions
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| | | arma3Diag |Game name= | ||
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Limitation - you can't reload cfgSkeletons (Which is inside model.cfg) | Limitation - you can't reload cfgSkeletons (Which is inside model.cfg)|DESCRIPTION= | ||
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Revision as of 11:35, 15 September 2020
Description
- Description:
- Reload models on-the-fly without the need of restarting the game. Changes applied by diag_resetShapes are applied to all new entities so restart of mission is not necessarily required - spawning vehicle again or changing back forth weapon should usually do the trick. It works only with "-FilePatching" in combination with local data. Command will reload only models present in local data.
Limitation - you can't reload cfgSkeletons (Which is inside model.cfg) - Groups:
- Diagnosis
Syntax
- Syntax:
- diag_resetShapes
- Return Value:
- Nothing
Examples
- Example 1:
diag_resetShapes
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
[[Category:Introduced with arma3Diag version 1.70]][[ Category: arma3Diag: New Scripting Commands | DIAG RESETSHAPES]][[ Category: arma3Diag: Scripting Commands | DIAG RESETSHAPES]]