handgunItems: Difference between revisions
Jump to navigation
Jump to search
Killzone Kid (talk | contribs) No edit summary |
mNo edit summary |
||
Line 5: | Line 5: | ||
|0.50|Game version= | |0.50|Game version= | ||
|arg= global|Multiplayer Arguments= | |arg= global|Multiplayer Arguments= | ||
|gr1= Weapons |GROUP1= | |||
|gr2= Unit Inventory |GROUP2= | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
Revision as of 13:44, 22 September 2020
Description
- Description:
- Returns array with all items assigned to the handgunWeapon except magazines. Use handgunMagazine command for the latter. This command is used for infantry weapons only.
- Groups:
- WeaponsUnit Inventory
Syntax
- Syntax:
- handgunItems unit
- Parameters:
- unit: Object
- Return Value:
- Array - [silencer, laserpointer/flashlight, optics, bipod]
Examples
- Example 1:
handgunItems player; /* [ "muzzle_snds_L", //silencer "", //laser "", //optics "" //bipod ] */
Additional Information
- See also:
- addHandgunItemremoveHandgunItemremoveAllHandgunItemsweaponAccessoriesweaponAccessoriesCargoprimaryWeaponItemssecondaryWeaponItemsweaponsItemsbinocularItemsweaponsItemsCargo
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note