createMPCampaignDisplay: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
m (Text replacement - "|=GROUP1" to "|GROUP1=") |
||
Line 10: | Line 10: | ||
|eff= |Multiplayer Effects= | |eff= |Multiplayer Effects= | ||
|gr1= GUI Control |= | |gr1= GUI Control |GROUP1= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| Create a MP campaign display. The class name must be a mission collection declared in the configs; for example, {{Inline code|[[configFile]] >> "CfgMissions" >> "MPMissions" >> "Apex"}}<br> | | Create a MP campaign display. The class name must be a mission collection declared in the configs; for example, {{Inline code|[[configFile]] >> "CfgMissions" >> "MPMissions" >> "Apex"}}<br> |
Revision as of 15:16, 24 September 2020
Description
- Description:
- Create a MP campaign display. The class name must be a mission collection declared in the configs; for example,
configFile >> "CfgMissions" >> "MPMissions" >> "Apex"
If the class doesn't exist or isn't a mission collection, the display will be created empty. - Groups:
- GUI Control
Syntax
- Syntax:
- display createMPCampaignDisplay class
- Parameters:
- display - Display
- class: String - Mission collection class name
- Return Value:
- Nothing
Examples
- Example 1:
findDisplay 46 createMPCampaignDisplay "Apex";
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Bottom Section
- Posted on July 14, 2016 - 23:16 (UTC)
- Revo
-
findDisplay 46 createMPCampaignDisplay "123";