forceFlagTexture: Difference between revisions
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m (command group: Flags) |
Lou Montana (talk | contribs) |
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|eff= global|Multiplayer Effects= | |eff= global|Multiplayer Effects= | ||
|arg=global|Multiplayer | |arg=global|Multiplayer Arguments= | ||
|gr1= Flags |GROUP1= | |gr1= Flags |GROUP1= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| Forces a flag texture onto a flag carrier (unit, vehicle or flag pole). No flag holder is required. If "" is used as texture, the texture is removed. This will override regularly owned flags. This type of flag texture cannot be retrieved using [[flagTexture]]. | | Forces a flag texture onto a flag carrier (unit, vehicle or flag pole). No flag holder is required. If "" is used as texture, the texture is removed. This will override regularly owned flags. This type of flag texture cannot be retrieved using [[flagTexture]], but [[getForcedFlagTexture]]. | ||
{{Informative | Forced flag texture is an additional flag texture, which visually overrides original flag texture and therefore is very expensive to simulate, so use the functionality sparingly.}} |DESCRIPTION= | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
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| [[setFlagTexture]], [[flag]], [[flagOwner]], [[setFlagOwner]], [[setFlagSide]], [[setObjectTexture]], [[setObjectTextureGlobal]], [[flagSide]], [[flagTexture]], [[setFlagAnimationPhase]], [[flagAnimationPhase]], [[getForcedFlagTexture]], [[Flag Textures]] |SEEALSO= | | [[setFlagTexture]], [[flag]], [[flagOwner]], [[setFlagOwner]], [[setFlagSide]], [[setObjectTexture]], [[setObjectTextureGlobal]], [[flagSide]], [[flagTexture]], [[setFlagAnimationPhase]], [[flagAnimationPhase]], [[getForcedFlagTexture]], [[Flag Textures]] |SEEALSO= | ||
}} | }} | ||
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<!-- Note Section END --> | <!-- Note Section END --> | ||
</dl> | </dl> | ||
Revision as of 03:07, 25 September 2020
Description
- Description:
- Forces a flag texture onto a flag carrier (unit, vehicle or flag pole). No flag holder is required. If "" is used as texture, the texture is removed. This will override regularly owned flags. This type of flag texture cannot be retrieved using flagTexture, but getForcedFlagTexture.
- Groups:
- Flags
Syntax
- Syntax:
- object forceFlagTexture texture
- Parameters:
- object: Object - vehicle, unit of flag pole
- texture: String
- Return Value:
- Nothing
Examples
- Example 1:
player forceFlagTexture "\A3\Data_F\Flags\Flag_red_CO.paa";
Additional Information
- See also:
- setFlagTextureflagflagOwnersetFlagOwnersetFlagSidesetObjectTexturesetObjectTextureGlobalflagSideflagTexturesetFlagAnimationPhaseflagAnimationPhasegetForcedFlagTextureFlag Textures
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note