evalObjectArgument: Difference between revisions
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|1.00|Game version= | |1.00|Game version= | ||
|gr1 = Editor | |gr1 = Game 2 Editor |GROUP1= | ||
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Revision as of 17:18, 29 September 2020
Description
- Description:
- Return argument in mission editor of a given object.
- Groups:
- Game 2 Editor
Syntax
- Syntax:
- map evalObjectArgument [object, argument]
- Parameters:
- map: Control
- [object, argument]: Array
- Return Value:
- Any Value
Examples
- Example 1:
// returns string "[1009.0351, 1319.4928]" (findDisplay 128 displayCtrl 51) getObjectArgument ["_unit_1", "POSITION"] // returns array [1009.0351, 1319.4928] (findDisplay 128 displayCtrl 51) evalObjectArgument ["_unit_1", "POSITION"]
Additional Information
- See also:
- setObjectArguments
Notes
-
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