setVehicleVarName: Difference between revisions
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{{Command|= Comments | |||
____________________________________________________________________________________________ | |||
| arma |= Game name | |||
|2.32|= Game version | |||
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| Sets the name of the variable which contains a reference to this object. It is necessary in MP to change the variable content after a respawn. |= Description | |||
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''' | | object '''setVehicleVarName''' name |= Syntax | ||
|p1= object: [[Object]] |= Parameter 1 | |||
|p2= name: [[String]] |= Parameter 2 | |||
| [[Nothing]] |= Return value | |||
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|x1= <pre>player setVehicleVarName "aP"</pre> |= Example 1 | |||
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| |= See also | |||
}} | |||
<h3 style="display:none">Notes</h3> | |||
<dl class="command_description"> | |||
<!-- Note Section BEGIN --> | |||
<!-- Note Section END --> | |||
</dl> | |||
<h3 style="display:none">Bottom Section</h3> | |||
[[Category:Scripting Commands|SETVEHICLEVARNAME]] | |||
[[Category:Scripting Commands OFP Elite |SETVEHICLEVARNAME]] | |||
[[Category:Scripting Commands ArmA|SETVEHICLEVARNAME]] | |||
Revision as of 23:37, 1 August 2006
Description
- Description:
- Sets the name of the variable which contains a reference to this object. It is necessary in MP to change the variable content after a respawn.
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
player setVehicleVarName "aP"
Additional Information
- See also:
- See also needed
Notes
-
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