ItemInfo Config Reference – Arma 3
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==== allowedSlots[] ==== | ==== allowedSlots[] ==== | ||
;Used with: All items other than Weapons | |||
;Type: [[TokenNameValueTypes|Array]] | |||
;Default: {} | |||
;Description: Parameter which defines which cargo slots an item is allowed in. {{cn}} | |||
<syntaxhighlight lang="c"> | |||
allowedSlots[] = | |||
{ | |||
605, // Headgear | |||
701, // Uniform | |||
801, // Vest | |||
901 // Backpack | |||
}; | |||
</syntaxhighlight> | |||
==== alternativeFire ==== | ==== alternativeFire ==== |
Revision as of 10:15, 30 October 2020
Template:Cfg ref Template:Cfg ref
ItemInfo
A
allowedSlots[]
- Used with
- All items other than Weapons
- Type
- Array
- Default
- {}
- Description
- Parameter which defines which cargo slots an item is allowed in. [citation needed]
allowedSlots[] =
{
605, // Headgear
701, // Uniform
801, // Vest
901 // Backpack
};
alternativeFire
AmmoCoef
C
containerClass
D
deployedPivot
F
FlashLight
H
hasBipod
HitpointsProtectionInfo
M
magazineCoef
mass
modelOptics
modelSides[]
mountAction
MuzzleCoef
muzzleEnd
O
opticType
- Used with
- Optics
- Type
- Integer
- Default
- 0
- Description
- Parameter which defines opticType of given optics. It is used together requiredOpticType to create additional fire modes with higher engagement ranges
opticType = 1 is typically assigned for optics with magnification level between 2.5 - 5x
opticType = 2 is typically used for scopes with high magnification (>5x)