preloadCamera: Difference between revisions

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[[Category:Scripting Commands|PRELOADCAMERA]]
{{Command|= Comments
[[Category:Scripting Commands OFP Elite |PRELOADCAMERA]]
____________________________________________________________________________________________
[[Category:Scripting Commands ArmA|PRELOADCAMERA]]


| arma |= Game name


<h2 style="color:#000066">''' preloadCamera ''position'''''</h2>
|2.4|= Game version
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| Preload all textures and models around given position (format [[Position]]) to avoid visual artifacts after camera is moved. Should be used before any abrupt camera change / cut. Returns true once all data are ready. |= Description
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'''Operand types:'''
| '''preloadCamera''' position |= Syntax


'''position:''' [[Array]]
|p1= position: [[Array]] |= Parameter 1


'''Type of returned value:'''
| [[Boolean]] |= Return value
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|x1= <pre>[[spawn]] {[[waitUntil]] preloadCamera [[markerPos]] "cam_location_2"}</pre> |= Example 1
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[[Boolean]]
|  |= See also


'''Compatibility:'''
}}


Version 2.40 required.
<h3 style="display:none">Notes</h3>
<dl class="command_description">
<!-- Note Section BEGIN -->


'''Description:'''
<!-- Note Section END -->
</dl>


Preload all textures and models around given position (format [[Position]]) to avoid visual artifacts after camera is moved. Should be used before any abrupt camera change / cut.
<h3 style="display:none">Bottom Section</h3>
 
[[Category:Scripting Commands|PRELOADCAMERA]]
Returns true once all data are ready.
[[Category:Scripting Commands OFP Elite |PRELOADCAMERA]]
 
[[Category:Scripting Commands ArmA|PRELOADCAMERA]]
 
'''Example:'''
 
[[spawn]] {[[waitUntil]] '''preloadCamera''' [[markerPos]] "cam_location_2"}

Revision as of 01:03, 2 August 2006

-wrong parameter ("Arma") defined!-2.4
Hover & click on the images for description

Description

Description:
Preload all textures and models around given position (format Position) to avoid visual artifacts after camera is moved. Should be used before any abrupt camera change / cut. Returns true once all data are ready.
Groups:
Uncategorised

Syntax

Syntax:
preloadCamera position
Parameters:
position: Array
Return Value:
Boolean

Examples

Example 1:
[[spawn]] {[[waitUntil]] preloadCamera [[markerPos]] "cam_location_2"}

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section