enableEndDialog: Difference between revisions

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[[Category:Scripting Commands|ENABLEENDDIALOG]]
{{Command|= Comments
[[Category:Scripting Commands OFP 1.96|ENABLEENDDIALOG]]
____________________________________________________________________________________________
[[Category:Scripting Commands OFP 1.46|ENABLEENDDIALOG]]
 
[[Category:Scripting Commands ArmA|ENABLEENDDIALOG]]
| ofp |= Game name
 
|1.00|= Game version
 
|eff= local |= Effects in MP
____________________________________________________________________________________________


| Enables the execution of a custom camera sequence after the players death, coded in the script onPlayerKilled.sqs. |= Description
____________________________________________________________________________________________


<h2 style="color:#000066">'''enableEndDialog'''</h2>
| '''enableEndDialog''' |= Syntax


| [[Nothing]] |= Return value
____________________________________________________________________________________________


'''Operand types:'''
|  |= See also


None
}}


'''Type of returned value:'''
<h3 style="display:none">Notes</h3>
<dl class="command_description">
<!-- Note Section BEGIN -->


[[Nothing]]
<!-- Note Section END -->
</dl>


'''Description:'''
<h3 style="display:none">Bottom Section</h3>


Enable dialog buttons to be shown during '''''onPlayerKilled.sqs''''' script.
[[Category:Scripting Commands|ENABLEENDDIALOG]]
[[Category:Scripting Commands OFP 1.96|ENABLEENDDIALOG]]
[[Category:Scripting Commands OFP 1.46|ENABLEENDDIALOG]]
[[Category:Scripting Commands ArmA|ENABLEENDDIALOG]]

Revision as of 10:06, 2 August 2006

Hover & click on the images for description

Description

Description:
Enables the execution of a custom camera sequence after the players death, coded in the script onPlayerKilled.sqs.
Groups:
Uncategorised

Syntax

Syntax:
enableEndDialog
Return Value:
Nothing

Examples

Examples:
Example needed

Additional Information

See also:
See also needed

Notes

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Notes

Bottom Section