enableRadio: Difference between revisions
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{{Command|= Comments | |||
____________________________________________________________________________________________ | |||
| ofp |= Game name | |||
|1.00|= Game version | |||
|eff= local |= Effects in MP | |||
____________________________________________________________________________________________ | |||
| Enable and disable radio messages to be heard and shown in the left lower corner of the screen. That can be helpful during cutscenes. |= Description | |||
____________________________________________________________________________________________ | |||
| '''enableRadio''' state |= Syntax | |||
|p1= state: [[Boolean]] - true to enable the radio, false to disable it |= Parameter 1 | |||
| [[Nothing]] |= Return value | |||
____________________________________________________________________________________________ | |||
|x1= <pre>enableRadio false</pre> |= Example 1 | |||
____________________________________________________________________________________________ | |||
| |= See also | |||
}} | |||
<h3 style="display:none">Notes</h3> | |||
<dl class="command_description"> | |||
<!-- Note Section BEGIN --> | |||
<!-- Note Section END --> | |||
</dl> | |||
<h3 style="display:none">Bottom Section</h3> | |||
[[Category:Scripting Commands|ENABLERADIO]] | |||
[[Category:Scripting Commands OFP 1.96|ENABLERADIO]] | |||
[[Category:Scripting Commands OFP 1.46|ENABLERADIO]] | |||
[[Category:Scripting Commands ArmA|ENABLERADIO]] |
Revision as of 10:06, 2 August 2006
Description
- Description:
- Enable and disable radio messages to be heard and shown in the left lower corner of the screen. That can be helpful during cutscenes.
- Groups:
- Uncategorised
Syntax
- Syntax:
- enableRadio state
- Parameters:
- state: Boolean - true to enable the radio, false to disable it
- Return Value:
- Nothing
Examples
- Example 1:
enableRadio false
Additional Information
- See also:
- See also needed
Notes
-
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