Tile - YAnimators - Rotate To – Ylands
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Lou Montana (talk | contribs) m (Text replacement - "{{Ylands scripting navbox}}" to "{{Ylands editor navbox}}") |
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{{Ylands | {{Ylands editor navbox}} | ||
{{DEFAULTSORT:{{#sub:{{PAGENAME}}|14}}}} | {{DEFAULTSORT:{{#sub:{{PAGENAME}}|14}}}} | ||
[[Category: Instructions]] | [[Category: Instructions]] | ||
[[Category: Ylands 0.13]] | [[Category: Ylands 0.13]] |
Revision as of 18:38, 26 December 2020
- Animation script tile, which rotates selected object to target rotation coordinates.
- Object can be entity, group or game logic.
- Time defines how many seconds should it take to perform the animation.
- Speed opposite to time, defines how quickly should the animation be performed.
- Smoothing is a number 0-1.
- At 0, the rotation is completely smooth with no acceleration.
- At 1, the speed peaks at the middle, accelerating from the start and slowing towards the end.
NOTE: Object needs to be set to Animated.