time: Difference between revisions
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<dd class="notedate">Posted on August 4, 2006 - 12:02</dd> | |||
<dt class="note">'''[[User:Hardrock|hardrock]]'''</dt><dd class="note">''Notes from before the conversion:'' | |||
Not to be confused with '''_time'''. Within a script, the reserved local variable '''_time''' returns the time elapsed since the script started running. Note that the value of time is not saved when the mission is saved and so will be reset to zero when a mission is restarted from a saved position. The value of _time is saved correctly and will resume from where it was. | Not to be confused with '''_time'''. Within a script, the reserved local variable '''_time''' returns the time elapsed since the script started running. Note that the value of time is not saved when the mission is saved and so will be reset to zero when a mission is restarted from a saved position. The value of _time is saved correctly and will resume from where it was. | ||
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Revision as of 13:02, 4 August 2006
Description
- Description:
- Time elapsed since mission started (in seconds).
- Groups:
- Uncategorised
Syntax
- Syntax:
- time
- Return Value:
- Number
Examples
- Examples:
- Example needed
Additional Information
- See also:
- See also needed
Notes
-
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Only post proven facts here! Add Note
Notes
- Posted on August 4, 2006 - 12:02
- hardrock
- Notes from before the conversion: Not to be confused with _time. Within a script, the reserved local variable _time returns the time elapsed since the script started running. Note that the value of time is not saved when the mission is saved and so will be reset to zero when a mission is restarted from a saved position. The value of _time is saved correctly and will resume from where it was.