join: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
(added "Note: Array join grpNull) |
||
Line 33: | Line 33: | ||
<dl class="command_description"> | <dl class="command_description"> | ||
<!-- Note Section BEGIN --> | <!-- Note Section BEGIN --> | ||
<dd class="notedate">Posted on August 4, 2006 - 21:37</dd> | |||
<dt class="note">'''[[User:Pavka|Pavka]]'''</dt><dd class="note">If you want to detach somebody from his group then "join" him to [[grpNull]]. | |||
<code>[[Array]] join grpNull</code> | |||
</dd> | |||
<!-- Note Section END --> | <!-- Note Section END --> |
Revision as of 20:42, 4 August 2006
Description
- Description:
- Join all units in the array to given group. Notes: Total number of group members must not exceed 12 (in OFP!). This function is unsupported in MP in version 1.33 and before, now it has to be executed where the given unit is local.
- Groups:
- Uncategorised
Syntax
- Syntax:
- unitArray join group
- Parameters:
- unitArray: Array
- group: Object or Group
- Return Value:
- Nothing
Examples
- Example 1:
[unitOne, unitTwo] join player
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on August 4, 2006 - 21:37
- Pavka
- If you want to detach somebody from his group then "join" him to grpNull.
Array join grpNull