P3D Lod Proxies: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\[\[[Cc]ategory:ArmA:[ _]?([^|]+)\]\]" to "{{GameCategory|arma1|$1}}")
Line 18: Line 18:


[[Category:BIS_File_Formats]]
[[Category:BIS_File_Formats]]
[[Category:ArmA: File Formats]]
{{GameCategory|arma1| File Formats}}

Revision as of 14:36, 6 January 2021

Template:unsupported-doc

LodProxy

 struct
 {
   Asciiz          P3dProxyName;        //"\ca\a10\agm65" (.p3d is implied) <<note the leading filename backslash
   TransformMatrix Transform;           //see Generic FileFormat Data Types
   ulong           ProxySequenceId;     //
   ulong           NamedSelectionIndex; //see P3D Named Selections
   //////// ARMA ONLY (ODOLV4x) ///////
   long            BoneIndex;
   ulong           SectionIndex;        //see P3D_Lod_Sections
 }

Related Pages

P3D File Format - ODOLV7