showCompass: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]Armed[ _]Assault(\|.*)]]" to "{{GameCategory|arma1|Scripting Commands}}") |
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[[Category:Scripting Commands OFP 1.96|SHOWCOMPASS]] | [[Category:Scripting Commands OFP 1.96|SHOWCOMPASS]] | ||
[[Category:Scripting Commands OFP 1.46|SHOWCOMPASS]] | [[Category:Scripting Commands OFP 1.46|SHOWCOMPASS]] | ||
{{GameCategory|arma1|Scripting Commands}} | |||
[[Category:Scripting Commands Arma 2|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands Arma 2|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]] |
Revision as of 05:20, 8 January 2021
Description
- Description:
- Shows or hides the compass on the map screen, if enabled for the mission and you possess the item. (default true)
- Groups:
- Interaction
Syntax
Examples
- Example 1:
showCompass false;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on 16 Aug, 2009
- GeneralCarver
- In Arma 2, the Compass is now an inventory item. Class path is CfgWeapons->ItemCompass. Use the commands addWeapon and removeWeapon to add or remove it from a unit's inventory. (example: player addweapon "ItemCompass")
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Interaction
- Scripting Commands OFP 1.99
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.46
- ArmA: Armed Assault: Scripting Commands
- Scripting Commands Arma 2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters