removeAllEventHandlers: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]Arma[ _]2(\|.*)\]\]" to "{{GameCategory|arma2|Scripting Commands}}") |
Lou Montana (talk | contribs) m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]Take[ _]On[ _]Helicopters(\|.*)?\]\]" to "{{GameCategory|tkoh|Scripting Commands}}") |
||
Line 42: | Line 42: | ||
{{GameCategory|arma2|Scripting Commands}} | {{GameCategory|arma2|Scripting Commands}} | ||
{{GameCategory|arma3|Scripting Commands}} | {{GameCategory|arma3|Scripting Commands}} | ||
{{GameCategory|tkoh|Scripting Commands}} |
Revision as of 19:34, 10 January 2021
Description
- Description:
- Removes all event handlers of given type that were added by addEventHandler and resets event handler's creation index to 0.
- Groups:
- Event Handlers
Syntax
- Syntax:
- objectName removeAllEventHandlers handlerType
- Parameters:
- objectName: Object
- handlerType: String - see Event Handlers
- Return Value:
- Nothing
Examples
- Example 1:
player removeAllEventHandlers "Killed";
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
Categories:
- Scripting Commands
- Scripting Commands OFP 1.96
- ArmA: Armed Assault: Scripting Commands
- Introduced with Operation Flashpoint: Resistance version 1.85
- Operation Flashpoint: Resistance: New Scripting Commands
- Operation Flashpoint: Resistance: Scripting Commands
- Command Group: Event Handlers
- Scripting Commands OFP 1.99
- Arma 2: Scripting Commands
- Arma 3: Scripting Commands
- Take On Helicopters: Scripting Commands