ctAddHeader: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]Arma[ _]2(\|.*)]]" to "{{GameCategory|arma2|Scripting Commands}}") |
Lou Montana (talk | contribs) m (Text replacement - "\{\{GameCategory\|(arma[0123])\|New[ _]Scripting[ _]Commands[ _]List\}\}" to "{{GameCategory|$1|New Scripting Commands}}") |
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{{GameCategory|arma3|Scripting Commands}} | {{GameCategory|arma3|Scripting Commands}} | ||
{{GameCategory|tkoh|Scripting Commands}} | {{GameCategory|tkoh|Scripting Commands}} | ||
{{GameCategory|arma3| | {{GameCategory|arma3|New Scripting Commands}} | ||
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]] | ||
Revision as of 22:00, 12 January 2021
Description
- Description:
- Adds a header line of controls according to the HeaderTemplate class. It returns an array containing header index and array of created controls in a format [<headerIndex>, [<control0>, <control1>...<control n>]].
Note that rows and headers are indexed separately. - Groups:
- GUI Control - Controls Table
Syntax
Examples
- Example 1:
_array = ctAddHeader _control;
Additional Information
- See also:
- ctAddRowctClearctCurSelctSetCurSelctRowControlsctHeaderControlsctRowCountctHeaderCountctSetValuectValuectSetDatactDatactFindRowHeaderctFindHeaderRowsctRemoveRowsctRemoveHeadersctSetRowTemplatectSetHeaderTemplate
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
Categories:
- Scripting Commands
- Introduced with Arma 3 version 1.70
- Arma 3: New Scripting Commands
- Arma 3: Scripting Commands
- Command Group: GUI Control - Controls Table
- Scripting Commands: Local Effect
- Scripting Commands OFP 1.99
- Scripting Commands OFP 1.96
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Take On Helicopters: Scripting Commands