BIS fnc respawnNone: Difference between revisions

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m (Text replacement - "\[\[Category\:Function Group\: Respawn(\|\{\{[a-zA-Z0-9_:]+\}\})?\]\]" to "")
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{{Function|Comments=
{{Function|Comments=
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| arma3 |Game name=
| arma3 |Game name=
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|gr1= Respawn |GROUP1=
|gr1= Respawn |GROUP1=
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| Create a death screen. |Description=
| Create a death screen. |Description=
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| [killed, killer] spawn [[BIS_fnc_respawnNone]] |Syntax=
| [killed, killer] spawn [[BIS_fnc_respawnNone]] |Syntax=
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|p1= killed: [[Object]] - Killed unit ([[player]])|Parameter 1=
|p1= killed: [[Object]] - Killed unit ([[player]])|Parameter 1=


|p2= killer: [[Object]] - Any unit|Parameter 2=
|p2= killer: [[Object]] - Any unit|Parameter 2=
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| [[Nothing]]|Return value=
| [[Nothing]]|Return value=
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|x1= <code><nowiki>[</nowiki>[[player]], someUnit] [[spawn]] [[BIS_fnc_respawnNone]];</code> |Example 1=
|x1= <code><nowiki>[</nowiki>[[player]], someUnit] [[spawn]] [[BIS_fnc_respawnNone]];</code> |Example 1=
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|exec= spawn |Execution By (defaults to [[call]] if omitted)=
|exec= spawn |Execution By (defaults to [[call]] if omitted)=

Revision as of 23:52, 16 January 2021

Hover & click on the images for description

Description

Description:
Create a death screen.
Execution:
spawn
Groups:
Respawn

Syntax

Syntax:
[killed, killer] spawn BIS_fnc_respawnNone
Parameters:
killed: Object - Killed unit (player)
killer: Object - Any unit
Return Value:
Nothing

Examples

Example 1:
[player, someUnit] spawn BIS_fnc_respawnNone;

Additional Information

See also:
Category:Function Group: Respawn

Notes

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Notes

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