addCuratorEditingArea: Difference between revisions

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{{Command|Comments=
{{Command|Comments=
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| arma3 |Game name=
| arma3 |Game name=
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|gr1= Curator |GROUP1=
|gr1= Curator |GROUP1=
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| Adds or changes curator edit area (depends on if ID is already used). |DESCRIPTION=
| Adds or changes curator edit area (depends on if ID is already used). |DESCRIPTION=
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| curatorObj '''addCuratorEditingArea''' [editAreaID,position,radius] |SYNTAX=
| curatorObj '''addCuratorEditingArea''' [editAreaID,position,radius] |SYNTAX=
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|x1= <code>myCurator [[addCuratorEditingArea]] [4, [[position]] [[player]], 1000];</code>|EXAMPLE1=  
|x1= <code>myCurator [[addCuratorEditingArea]] [4, [[position]] [[player]], 1000];</code>|EXAMPLE1=  


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| [[Curator]], [[removeCuratorEditingArea]], [[removeAllCuratorEditingAreas]], [[curatorEditingArea]] |SEEALSO=  
| [[Curator]], [[removeCuratorEditingArea]], [[removeAllCuratorEditingAreas]], [[curatorEditingArea]] |SEEALSO=  
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Revision as of 23:59, 16 January 2021

Hover & click on the images for description

Description

Description:
Adds or changes curator edit area (depends on if ID is already used).
Groups:
Curator

Syntax

Syntax:
curatorObj addCuratorEditingArea [editAreaID,position,radius]
Parameters:
[editAreaID,position,radius]: Array
curatorObj: Object - Curator module.
editAreaID: Number
position: Position
radius: Number
Return Value:
Nothing

Examples

Example 1:
myCurator addCuratorEditingArea [4, position player, 1000];

Additional Information

See also:
CuratorremoveCuratorEditingArearemoveAllCuratorEditingAreascuratorEditingArea

Notes

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Notes

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