diag frameNo: Difference between revisions

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{{DISPLAYTITLE:diag_frameNo}}
{{DISPLAYTITLE:diag_frameNo}}
{{Command|Comments=
{{Command|Comments=
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| arma2 |Game name=
| arma2 |Game name=
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|gr2= Performance Logging|GROUP2=
|gr2= Performance Logging|GROUP2=
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| Returns number of frame currently displayed.  |DESCRIPTION=
| Returns number of frame currently displayed.  |DESCRIPTION=
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| '''diag_frameNo''' |SYNTAX=
| '''diag_frameNo''' |SYNTAX=
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|x1= <code>_currFrameNo = [[diag_frameNo]];</code>|EXAMPLE1=  
|x1= <code>_currFrameNo = [[diag_frameNo]];</code>|EXAMPLE1=  


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| [[diag_fps]], [[diag_fpsMin]], [[diag_log]], [[diag_tickTime]], [[diag_deltaTime]] |SEEALSO=  
| [[diag_fps]], [[diag_fpsMin]], [[diag_log]], [[diag_tickTime]], [[diag_deltaTime]] |SEEALSO=  


|  |MPBEHAVIOUR=  
|  |MPBEHAVIOUR=  
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Revision as of 00:37, 17 January 2021


Hover & click on the images for description

Description

Description:
Returns number of frame currently displayed.
Groups:
DiagnosisPerformance Logging

Syntax

Syntax:
diag_frameNo
Return Value:
Number

Examples

Example 1:
_currFrameNo = diag_frameNo;

Additional Information

See also:
diag_fpsdiag_fpsMindiag_logdiag_tickTimediag_deltaTime

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section

Posted on November 19, 2014 - 23:51 (UTC)
DreadedEntity
Avoid using hard-coded frame-specific events, the total amount of drawn frames is persistent across all missions. It does not get reset until the game is closed.