forceEnd: Difference between revisions

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{{Command|Comments=
{{Command|Comments=
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| ofp |Game name=
| ofp |Game name=
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|gr1= Mission Information |GROUP1=
|gr1= Mission Information |GROUP1=
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| Forces mission ending (set with [[endMission]]) even if a camera effect or any another condition delays the endMission (mostly in [[:Category:Operation Flashpoint|{{ofp}}]]). |DESCRIPTION=
| Forces mission ending (set with [[endMission]]) even if a camera effect or any another condition delays the endMission (mostly in [[:Category:Operation Flashpoint|{{ofp}}]]). |DESCRIPTION=
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| [[forceEnd]] |SYNTAX=
| [[forceEnd]] |SYNTAX=


| [[Nothing]] |RETURNVALUE=
| [[Nothing]] |RETURNVALUE=
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|x1= <code>{{codecomment|// in an Ending trigger to ensure no camera is delaying mission ending}}
|x1= <code>{{codecomment|// in an Ending trigger to ensure no camera is delaying mission ending}}
[[forceEnd]];</code> |EXAMPLE1=
[[forceEnd]];</code> |EXAMPLE1=
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| [[failMission]], [[endMission]], [[enableEndDialog]]|SEEALSO=
| [[failMission]], [[endMission]], [[enableEndDialog]]|SEEALSO=

Revision as of 01:08, 17 January 2021

Hover & click on the images for description

Description

Description:
Forces mission ending (set with endMission) even if a camera effect or any another condition delays the endMission (mostly in Operation Flashpoint).
Groups:
Mission Information

Syntax

Syntax:
forceEnd
Return Value:
Nothing

Examples

Example 1:
// in an Ending trigger to ensure no camera is delaying mission ending forceEnd;

Additional Information

See also:
failMissionendMissionenableEndDialog

Notes

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Notes

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