isSensorTargetConfirmed: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\{\{GameCategory\|(arma[0123])\|[ _]?New[ _]Scripting[ _]Commands[ _]List\}\}" to "{{GameCategory|$1|New Scripting Commands}}") |
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{{Command|Comments= | {{Command|Comments= | ||
| arma3 |Game name= | | arma3 |Game name= | ||
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|gr1= Sensors |GROUP1= | |gr1= Sensors |GROUP1= | ||
| Returns if given unit is confirmed target for given side. |DESCRIPTION= | | Returns if given unit is confirmed target for given side. |DESCRIPTION= | ||
| unit '''isSensorTargetConfirmed''' side |SYNTAX= | | unit '''isSensorTargetConfirmed''' side |SYNTAX= | ||
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| [[Boolean]] - [[true]] if confirmed target, otherwise [[false]]|RETURNVALUE= | | [[Boolean]] - [[true]] if confirmed target, otherwise [[false]]|RETURNVALUE= | ||
|x1= <code>_enemyConfirmed = _possibleEnemy [[isSensorTargetConfirmed]] [[opfor]];</code> |EXAMPLE1= | |x1= <code>_enemyConfirmed = _possibleEnemy [[isSensorTargetConfirmed]] [[opfor]];</code> |EXAMPLE1= | ||
| [[listVehicleSensors]], [[isVehicleSensorEnabled]] |SEEALSO= | | [[listVehicleSensors]], [[isVehicleSensorEnabled]] |SEEALSO= |
Revision as of 01:34, 17 January 2021
Description
- Description:
- Returns if given unit is confirmed target for given side.
- Groups:
- Sensors
Syntax
- Syntax:
- unit isSensorTargetConfirmed side
- Parameters:
- unit: Object
- side: Side
- Return Value:
- Boolean - true if confirmed target, otherwise false
Examples
- Example 1:
_enemyConfirmed = _possibleEnemy isSensorTargetConfirmed opfor;
Additional Information
- See also:
- listVehicleSensorsisVehicleSensorEnabled
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note