getObjectArgument: Difference between revisions
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{{Command|Comments= | {{Command|Comments= | ||
| arma2 |Game name= | | arma2 |Game name= | ||
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|gr1= Game 2 Editor |GROUP1= | |gr1= Game 2 Editor |GROUP1= | ||
| Return name of object argument in mission editor. | | Return name of object argument in mission editor. | ||
{{Informative | Some Old Editor Command}} |DESCRIPTION= | {{Informative | Some Old Editor Command}} |DESCRIPTION= | ||
| map '''getObjectArgument''' [object, argument] |SYNTAX= | | map '''getObjectArgument''' [object, argument] |SYNTAX= | ||
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| - |SEEALSO= | | - |SEEALSO= | ||
| |MPBEHAVIOUR= | | |MPBEHAVIOUR= | ||
}} | }} | ||
Revision as of 01:37, 17 January 2021
Description
- Description:
- Return name of object argument in mission editor.
- Groups:
- Game 2 Editor
Syntax
- Syntax:
- map getObjectArgument [object, argument]
- Parameters:
- map: Control
- object: Object
- argument: String
- Return Value:
- String
Examples
- Example 1:
// returns string "[1009.0351, 1319.4928]" (findDisplay 128 displayCtrl 51) getObjectArgument ["_unit_1", "POSITION"] // returns array [1009.0351, 1319.4928] (findDisplay 128 displayCtrl 51) evalObjectArgument ["_unit_1", "POSITION"]
Additional Information
- See also:
- -
Notes
-
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