reversedMouseY: Difference between revisions

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{{Command|Comments=
{{Command|Comments=
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| arma2 |Game name=
| arma2 |Game name=
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|gr1= System |GROUP1=
|gr1= System |GROUP1=
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| Returns [[true]] if mouse vertical axe is inverted. |DESCRIPTION=
| Returns [[true]] if mouse vertical axe is inverted. |DESCRIPTION=
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| '''reversedMouseY''' |SYNTAX=
| '''reversedMouseY''' |SYNTAX=
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|x1= <code>[[if]] ([[reversedMouseY]]) [[then]] { [[hint]] "Dude!" };</code>|EXAMPLE1=  
|x1= <code>[[if]] ([[reversedMouseY]]) [[then]] { [[hint]] "Dude!" };</code>|EXAMPLE1=  


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| [[setMousePosition]], [[getMousePosition]] |SEEALSO=  
| [[setMousePosition]], [[getMousePosition]] |SEEALSO=  


|  |MPBEHAVIOUR=  
|  |MPBEHAVIOUR=  
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Revision as of 02:15, 17 January 2021

Hover & click on the images for description

Description

Description:
Returns true if mouse vertical axe is inverted.
Groups:
System

Syntax

Syntax:
reversedMouseY
Return Value:
Boolean

Examples

Example 1:
if (reversedMouseY) then { hint "Dude!" };

Additional Information

See also:
setMousePositiongetMousePosition

Notes

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Notes

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