setUserMFDText: Difference between revisions

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{{Command|Comments=
{{Command|Comments=
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| arma3 |Game name=
| arma3 |Game name=
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| Stored user text value in MFD, limit is 50, user0...user49 |Description=
| Stored user text value in MFD, limit is 50, user0...user49 |Description=
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| vehicle [[setUserMFDText]] [index, value]  |Syntax=
| vehicle [[setUserMFDText]] [index, value]  |Syntax=
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| [[Nothing]] |Return value=
| [[Nothing]] |Return value=


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|x1= <code>_vehicle [[setUserMFDText]] [0, "some text"];</code> |Example 1=
|x1= <code>_vehicle [[setUserMFDText]] [0, "some text"];</code> |Example 1=
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| [[getUserMFDText]], [[setUserMFDValue]], [[getUserMFDValue]]|See also=
| [[getUserMFDText]], [[setUserMFDValue]], [[getUserMFDValue]]|See also=

Revision as of 03:53, 17 January 2021

Hover & click on the images for description

Description

Description:
Stored user text value in MFD, limit is 50, user0...user49
Groups:
GUI Control

Syntax

Syntax:
vehicle setUserMFDText [index, value]
Parameters:
vehicle: Object - vehicle with MFD
index: Number
value: String
Return Value:
Nothing

Examples

Example 1:
_vehicle setUserMFDText [0, "some text"];

Additional Information

See also:
getUserMFDTextsetUserMFDValuegetUserMFDValue

Notes

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Notes

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