addVest: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("serv...) |
Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...) |
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Line 5: | Line 5: | ||
|0.50 | |0.50 | ||
|arg= global | |arg= global | ||
|eff= global | |eff= global | ||
|gr1= Unit Inventory | |gr1= Unit Inventory |
Revision as of 00:09, 18 January 2021
Description
- Description:
- Create a new vest and try to link it into vest slot.
- Groups:
- Unit Inventory
Syntax
Examples
Additional Information
- See also:
- removeVestvest
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note