closeDialog: Difference between revisions

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m (Text replacement - " <h3 style="display:none">Notes</h3> <dl class="command_description"> <!-- Note Section BEGIN --> <!-- Note Section END --> </dl> " to "")
m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...)
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{{Command|Comments=
{{Command


| ofp |Game name=
| ofp


|1.5|Game version=
|1.5


|arg= local |Multiplayer Arguments=
|arg= local


|eff= local |Multiplayer Effects=
|eff= local


|gr1= GUI Control |GROUP1=
|gr1= GUI Control


| Close the currently active user dialog with exit code. Most common exit codes are:
| Close the currently active user dialog with exit code. Most common exit codes are:
<code>#define IDC_OK            1 //emulate "Ok" button</code>
<code>#define IDC_OK            1 //emulate "Ok" button</code>
<code>#define IDC_CANCEL        2 //emulate "Cancel" button</code>|DESCRIPTION=
<code>#define IDC_CANCEL        2 //emulate "Cancel" button</code>


| '''closeDialog''' exitcode |SYNTAX=
| '''closeDialog''' exitcode


|p1= exitcode : [[Number]] |PARAMETER1=
|p1= exitcode : [[Number]]


| [[Nothing]] |RETURNVALUE=
| [[Nothing]]
   
   
|x1= <code>[[closeDialog]] 2;</code>|EXAMPLE1=
|x1= <code>[[closeDialog]] 2;</code>


|x2= <code>#define IDC_CANCEL 2
|x2= <code>#define IDC_CANCEL 2
[[closeDialog]] IDC_CANCEL;</code> |EXAMPLE2=
[[closeDialog]] IDC_CANCEL;</code>


| [[createDialog]], [[dialog]], [[closeDisplay]] |SEEALSO=
| [[createDialog]], [[dialog]], [[closeDisplay]]


}}
}}

Revision as of 00:11, 18 January 2021

Hover & click on the images for description

Description

Description:
Close the currently active user dialog with exit code. Most common exit codes are: #define IDC_OK 1 //emulate "Ok" button #define IDC_CANCEL 2 //emulate "Cancel" button
Groups:
GUI Control

Syntax

Syntax:
closeDialog exitcode
Parameters:
exitcode : Number
Return Value:
Nothing

Examples

Example 1:
closeDialog 2;
Example 2:
#define IDC_CANCEL 2 closeDialog IDC_CANCEL;

Additional Information

See also:
createDialogdialogcloseDisplay

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

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