didJIP: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "_{10,} " to "") |
Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...) |
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{{Command | {{Command | ||
| arma3 | | arma3 | ||
|1.50 | |1.50 | ||
|gr1 = Multiplayer | |gr1 = Multiplayer | ||
| Checks if the current client Joined In Progress. | | Checks if the current client Joined In Progress. | ||
| '''didJIP''' | | '''didJIP''' | ||
|p1 | |p1= | ||
|p3 | |p3= | ||
| [[Boolean]] | | [[Boolean]] | ||
|x1= <code>clientDidJIP = [[didJIP]];</code> | |x1= <code>clientDidJIP = [[didJIP]];</code> | ||
| [[didJIPOwner]], [[exportJIPMessages]] | | [[didJIPOwner]], [[exportJIPMessages]] | ||
| |MPBEHAVIOUR= | | |MPBEHAVIOUR= |
Revision as of 00:28, 18 January 2021
Description
- Description:
- Checks if the current client Joined In Progress.
- Groups:
- Multiplayer
Syntax
- Syntax:
- didJIP
- Return Value:
- Boolean
Examples
- Example 1:
clientDidJIP = didJIP;
Additional Information
- See also:
- didJIPOwnerexportJIPMessages
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
- Posted on February 23, 2016 - 22:33 (UTC)
- Commy2
- reports false in CfgFunctions with preInit = 1; even when the client joined in progress.