getCalculatePlayerVisibilityByFriendly: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "_{10,} " to "") |
Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...) |
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{{Command | {{Command | ||
|arma3 | |arma3 | ||
|1.84 | |1.84 | ||
|gr1= System | |gr1= System | ||
| Returns [[true]] if visibility of [[player]] by friendly units is calculated. | | Returns [[true]] if visibility of [[player]] by friendly units is calculated. | ||
| '''getCalculatePlayerVisibilityByFriendly''' | | '''getCalculatePlayerVisibilityByFriendly''' | ||
| [[Boolean]] - [[true]] visibility is calculated, [[false]] if not | | [[Boolean]] - [[true]] visibility is calculated, [[false]] if not | ||
|x1= <code>_isCalculated = [[getCalculatePlayerVisibilityByFriendly]];</code> | |x1= <code>_isCalculated = [[getCalculatePlayerVisibilityByFriendly]];</code> | ||
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[[calculatePlayerVisibilityByFriendly]] | [[calculatePlayerVisibilityByFriendly]] | ||
| |MPBEHAVIOUR= | | |MPBEHAVIOUR= | ||
}} | }} |
Revision as of 00:36, 18 January 2021
Description
Syntax
- Syntax:
- getCalculatePlayerVisibilityByFriendly
- Return Value:
- Boolean - true visibility is calculated, false if not
Examples
- Example 1:
_isCalculated = getCalculatePlayerVisibilityByFriendly;
Additional Information
- See also:
- calculatePlayerVisibilityByFriendly
Notes
-
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Notes