hmd: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "_{10,} " to "") |
Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...) |
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Line 1: | Line 1: | ||
{{Command | {{Command | ||
| arma3 | | arma3 | ||
|1.12 | |1.12 | ||
|arg= global | |arg= global | ||
|gr1= Unit Inventory | |gr1= Unit Inventory | ||
| Returns class name of currently used Head Mounted Display. Returns an empty string if the slot is empty. | | Returns class name of currently used Head Mounted Display. Returns an empty string if the slot is empty. | ||
| '''hmd''' unit | | '''hmd''' unit | ||
|p1= unit: [[Object]] | |p1= unit: [[Object]] | ||
| [[String]] | | [[String]] | ||
|x1= <code>_nvgs = [[hmd]] [[player]]; //NVGoggles</code> | |x1= <code>_nvgs = [[hmd]] [[player]]; //NVGoggles</code> | ||
| [[headgear]], [[goggles]], [[binocular]] | | [[headgear]], [[goggles]], [[binocular]] | ||
| |MPBEHAVIOUR= | | |MPBEHAVIOUR= |
Revision as of 00:41, 18 January 2021
Description
- Description:
- Returns class name of currently used Head Mounted Display. Returns an empty string if the slot is empty.
- Groups:
- Unit Inventory
Syntax
Examples
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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