modelToWorldWorld: Difference between revisions

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{{Command|Comments=
{{Command


|arma3|= Game
|arma3|= Game
|1.70|Game Version=
|1.70
|arg=  |Multiplayer Arguments=
|arg=
|eff=  |Multiplayer Effects=
|eff=


|gr1= Positions |GROUP1=
|gr1= Positions




| Converts position from object model space to world space (usable by [[setPosWorld]] for example). |DESCRIPTION=
| Converts position from object model space to world space (usable by [[setPosWorld]] for example).


| obj [[modelToWorldWorld]] modelPos |SYNTAX=
| obj [[modelToWorldWorld]] modelPos
|p1= obj: [[Object]] |PARAMETER1=
|p1= obj: [[Object]]
|p2= modelPos: [[Array]] |PARAMETER2=
|p2= modelPos: [[Array]]
| [[Array]]: |RETURNVALUE=
| [[Array]]:


|x1= <code>[[player]] [[modelToWorldWorld]] [0,1,0]</code> |EXAMPLE1=
|x1= <code>[[player]] [[modelToWorldWorld]] [0,1,0]</code>


| [[modelToWorldVisualWorld]] |SEEALSO=
| [[modelToWorldVisualWorld]]
}}
}}



Revision as of 01:02, 18 January 2021

Hover & click on the images for description

Description

Description:
Converts position from object model space to world space (usable by setPosWorld for example).
Groups:
Positions

Syntax

Syntax:
obj modelToWorldWorld modelPos
Parameters:
obj: Object
modelPos: Array
Return Value:
Array:

Examples

Example 1:
player modelToWorldWorld [0,1,0]

Additional Information

See also:
modelToWorldVisualWorld

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Bottom Section

Posted on May 28, 2017 - 22:19 (UTC)
Killzone Kid
This command produces identical result to modelToWorld command used in conjunction with AGLToASL obj modelToWorldWorld [1,2,3] isEqualTo AGLToASL (obj modelToWorld [1,2,3]); // true