matrixMultiply: Difference between revisions

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m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...)
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{{Command|Comments=
{{Command


| arma3 |Game=
| arma3


|1.92|Game Version =
|1.92


|arg=  |Multiplayer Arguments =
|arg=


|eff=  |Multiplayer Effects =
|eff=


|serverExec=  |Multiplayer Execution ("server" or empty)=
|serverExec=


|gr1= Math |GROUP1=
|gr1= Math
|gr2= Math - Vectors |GROUP2=
|gr2= Math - Vectors


| Returns resulting matrix from the [https://en.wikipedia.org/wiki/Matrix_multiplication multiplication] of two matrices. First matrix must be of the size n ✕ '''k''', while the second must be of the size '''k''' ✕ m, i.e <tt>columns</tt> matrix1 <nowiki>==</nowiki> <tt>rows</tt> matrix2. The resulting matrix will be of the size n ✕ m. If the shapes do not match, empty array [] will be returned.<br><br>
| Returns resulting matrix from the [https://en.wikipedia.org/wiki/Matrix_multiplication multiplication] of two matrices. First matrix must be of the size n ✕ '''k''', while the second must be of the size '''k''' ✕ m, i.e <tt>columns</tt> matrix1 <nowiki>==</nowiki> <tt>rows</tt> matrix2. The resulting matrix will be of the size n ✕ m. If the shapes do not match, empty array [] will be returned.<br><br>
[[Image:matrixMultiply.jpg|600px]]|Description=
[[Image:matrixMultiply.jpg|600px]]


| matrix1 [[matrixMultiply]] matrix2 |Syntax=
| matrix1 [[matrixMultiply]] matrix2


|p1=matrix1: [[Array]] - matrix of the size <tt>n</tt>''(rows)'' ✕ <tt>k</tt>''(columns)''
|p1=matrix1: [[Array]] - matrix of the size <tt>n</tt>''(rows)'' ✕ <tt>k</tt>''(columns)''
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|p2=matrix2: [[Array]] - matrix of the size <tt>k</tt>''(rows)'' ✕ <tt>m</tt>''(columns)''
|p2=matrix2: [[Array]] - matrix of the size <tt>k</tt>''(rows)'' ✕ <tt>m</tt>''(columns)''


| [[Array]] - resulting matrix of the size <tt>n</tt>''(rows)'' ✕ <tt>m</tt>''(columns)''|Return Value=
| [[Array]] - resulting matrix of the size <tt>n</tt>''(rows)'' ✕ <tt>m</tt>''(columns)''


|x1= <code>[
|x1= <code>[
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[6],
[6],
[6]
[6]
] */</code> |Example 1=
] */</code>
|x2= <code>[
|x2= <code>[
[-1,0,0],
[-1,0,0],
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[-1,-2],
[-1,-2],
[-3,-1]
[-3,-1]
] */</code> |Example 2=
] */</code>


|  [[matrixTranspose]], [[vectorAdd]], [[vectorMagnitude]], [[vectorNormalized]], [[vectorMultiply]], [[vectorDotProduct]], [[vectorCrossProduct]], [[vectorDistance]], [[vectorLinearConversion]], [[vectorCos]], [[vectorFromTo]], [[vectorModelToWorld]], [[vectorWorldToModel]], [[BIS_fnc_transformVectorDirAndUp]] |See Also=
|  [[matrixTranspose]], [[vectorAdd]], [[vectorMagnitude]], [[vectorNormalized]], [[vectorMultiply]], [[vectorDotProduct]], [[vectorCrossProduct]], [[vectorDistance]], [[vectorLinearConversion]], [[vectorCos]], [[vectorFromTo]], [[vectorModelToWorld]], [[vectorWorldToModel]], [[BIS_fnc_transformVectorDirAndUp]]
}}
}}



Revision as of 01:06, 18 January 2021

Hover & click on the images for description

Description

Description:
Returns resulting matrix from the multiplication of two matrices. First matrix must be of the size n ✕ k, while the second must be of the size k ✕ m, i.e columns matrix1 == rows matrix2. The resulting matrix will be of the size n ✕ m. If the shapes do not match, empty array [] will be returned.

matrixMultiply.jpg
Groups:
MathMath - Vectors

Syntax

Syntax:
matrix1 matrixMultiply matrix2
Parameters:
matrix1: Array - matrix of the size n(rows)k(columns)
matrix2: Array - matrix of the size k(rows)m(columns)
Return Value:
Array - resulting matrix of the size n(rows)m(columns)

Examples

Example 1:
[ [2], [2] ] matrixMultiply [ [3] ] /* returns [ [6], [6] ] */
Example 2:
[ [-1,0,0], [0,-1,0] ] matrixMultiply [ [1,2], [3,1], [2,3] ] /* returns [ [-1,-2], [-3,-1] ] */

Additional Information

See also:
matrixTransposevectorAddvectorMagnitudevectorNormalizedvectorMultiplyvectorDotProductvectorCrossProductvectorDistancevectorLinearConversionvectorCosvectorFromTovectorModelToWorldvectorWorldToModelBIS_fnc_transformVectorDirAndUp

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on 30 Jun, 2019
oOKexOo
Note that this command won't transform a 1D array automatically into a column vector [[-1,0,0],[0,-1,0],[0,0,-1]] matrixMultiply [1,2,3] // wrong, syntax error [[-1,0,0],[0,-1,0],[0,0,-1]] matrixMultiply [[1,2,3]] // wrong, will return [] [[-1,0,0],[0,-1,0],[0,0,-1]] matrixMultiply [[1], [2], [3]] // correct, will return [[-1], [-2], [-3]]

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