BIS fnc earthquake: Difference between revisions
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| Earthquake simulation - now just camera shake and sound. [[Arma 3 Stamina|Stamina]] is impacted by the earthquake too. Earthquake will last between 13 and 20 seconds. While earthquake is in progress [[missionNamespace]] variable <tt>BIS_fnc_earthquake_inprogress</tt> will be [[true]]. | | Earthquake simulation - now just camera shake and sound. [[Arma 3 Stamina|Stamina]] is impacted by the earthquake too. Earthquake will last between 13 and 20 seconds. While earthquake is in progress [[missionNamespace]] variable <tt>BIS_fnc_earthquake_inprogress</tt> will be [[true]]. | ||
|exec= spawn | |exec= spawn | ||
| [intensity] spawn [[BIS_fnc_earthquake]] | | [intensity] spawn [[BIS_fnc_earthquake]] |
Revision as of 01:47, 18 January 2021
Description
- Description:
- Earthquake simulation - now just camera shake and sound. Stamina is impacted by the earthquake too. Earthquake will last between 13 and 20 seconds. While earthquake is in progress missionNamespace variable BIS_fnc_earthquake_inprogress will be true.
- Execution:
- spawn
- Groups:
- Environment
Syntax
- Syntax:
- [intensity] spawn BIS_fnc_earthquake
- Parameters:
- intensity: Number - (Optional, default 2) can be 1, 2, 3 or 4. Any other value will fall back to the default value
- Return Value:
- Nothing
Examples
- Example 1:
[4] spawn BIS_fnc_earthquake;
Additional Information
- See also:
- addCamShake
Notes
-
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