menuSetValue: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...) |
m (Text replacement - "<!-- Appropriate categories go here -->" to "") |
||
Line 47: | Line 47: | ||
<h3 style='display:none'>Bottom Section</h3> | <h3 style='display:none'>Bottom Section</h3> | ||
{{GameCategory|arma3|Scripting Commands}} | {{GameCategory|arma3|Scripting Commands}} | ||
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]] |
Revision as of 09:09, 18 January 2021
Description
- Description:
- Sets new value into menu entry on given path.
- Groups:
- GUI Control - Menu
Syntax
- Syntax:
- menuSetValue [idc, path, value]
- Parameters:
- idc: Number
- path: Array
- value: Number
- Return Value:
- Nothing
Alternative Syntax
- Syntax:
- control menuSetValue [path, value]
- Parameters:
- control: Control
- path: Array
- value: Number
- Return Value:
- Nothing
Examples
- Example 1:
findDisplay 313 displayCtrl 120 menuSetValue [[0, 1], 1337];
Additional Information
- See also:
- menuValue
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note