editorSetEventHandler: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame( +[0-9])?|Game [Vv]ersion( +[0-9])?|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects? in MP|M...) |
m (Text replacement - "<h3 style='display:none'>Notes</h3> <dl class='command_description'> <!-- Note Section BEGIN --> <!-- Note Section END --> </dl> <h3 style='display:none'>Bottom Section</h3>" to "") |
||
Line 31: | Line 31: | ||
}} | }} | ||
{{GameCategory|arma2|Scripting Commands}} | {{GameCategory|arma2|Scripting Commands}} |
Revision as of 10:39, 18 January 2021
Description
- Description:
- Sets given event handler of given editor.
- Groups:
- Game 2 EditorEvent Handlers
Syntax
- Syntax:
- map editorSetEventHandler [handler name,function]
- Parameters:
- map: Control -
- [handler name,function]: Array -
- Return Value:
- Nothing
Examples
- Example 1:
_map editorSetEventHandler ["SelectObject",""];
Additional Information
- See also:
- -
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note