serverCommandAvailable: Difference between revisions
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{{Command | {{Command | ||
| arma2 | | arma2 | ||
|1.05 | |1.05 | ||
|gr1= Multiplayer | |gr1= Multiplayer | ||
| Returns [[true]] if given [[serverCommand]] is available on current machine, [[false]] if not. Here is the general table of availability of Arma 3 server commands: | | Returns [[true]] if given [[serverCommand]] is available on current machine, [[false]] if not. Here is the general table of availability of Arma 3 server commands: | ||
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<blockquote><tt>#captureframe</tt>, <tt>#enabletest</tt>, <tt>#disabletest</tt></blockquote> | <blockquote><tt>#captureframe</tt>, <tt>#enabletest</tt>, <tt>#disabletest</tt></blockquote> | ||
To check if server command could be executed in current environment use [[serverCommandExecutable]]. For more information on what each server command does, see [[Multiplayer Server Commands]].<br><br> | To check if server command could be executed in current environment use [[serverCommandExecutable]]. For more information on what each server command does, see [[Multiplayer Server Commands]].<br><br> | ||
'''NOTE''': When password variant of [[serverCommand]] is used on dedicated server, the table above does not apply as everything is available to it. | '''NOTE''': When password variant of [[serverCommand]] is used on dedicated server, the table above does not apply as everything is available to it. | ||
| '''serverCommandAvailable''' command | | '''serverCommandAvailable''' command | ||
|p1= command: [[String]] | |p1= command: [[String]] | ||
| [[Boolean]] | | [[Boolean]] | ||
|x1 = <code>_can = [[serverCommandAvailable]] "#kick";</code> | |x1 = <code>_can = [[serverCommandAvailable]] "#kick";</code> | ||
|x2 = <code>[[if]] ([[serverCommandAvailable]] "#logout") [[then]] | |x2 = <code>[[if]] ([[serverCommandAvailable]] "#logout") [[then]] | ||
Line 34: | Line 34: | ||
[[hint]] "You are a some sort of admin"; | [[hint]] "You are a some sort of admin"; | ||
};</code> | };</code> | ||
| [[serverCommand]], [[serverCommandExecutable]], [[admin]], [[Multiplayer Server Commands]] | | [[serverCommand]], [[serverCommandExecutable]], [[admin]], [[Multiplayer Server Commands]] | ||
}} | }} |
Revision as of 11:03, 18 January 2021
Description
- Description:
- Returns true if given serverCommand is available on current machine, false if not. Here is the general table of availability of Arma 3 server commands:
- Available to anyone
#login, #userlist, #beclient, #vote
#kick, #debug
#lock, #unlock, #maxping, #maxdesync, #maxpacketloss
- Available to any admin (voted in / logged in)
#logout, #restart, #mission, #missions, #reassign, #monitor, #init
- Available to logged in admin
#shutdown, #restartserver, #exec, #beserver, #monitords, #logentities, #exportjipqueue
- Available to logged in admin on certain game builds
#captureframe, #enabletest, #disabletest
To check if server command could be executed in current environment use serverCommandExecutable. For more information on what each server command does, see Multiplayer Server Commands.
NOTE: When password variant of serverCommand is used on dedicated server, the table above does not apply as everything is available to it.
- Groups:
- Multiplayer
Syntax
Examples
- Example 1:
_can = serverCommandAvailable "#kick";
- Example 2:
if (serverCommandAvailable "#logout") then { hint "You are a some sort of admin"; };
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note